A multidirectional and multifunctional gateway between GIS by Lichy C. PDF

By Lichy C.

Lichy, Carsten. 1998. A multidirectional and multifunctional gateway among GIS and hydrodynamic versions. In lawsuits of the 3rd overseas convention on Hydroinformatics, Vol. 1, Cophenagen, Denmark, 24-26 August 1998, pp. 395-399.

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The reason for this is simple. Most games prompt the player with a menu screen before the game starts. The menu screen can have options for anything from starting the game, to review scores, to logging into a web-based service. If your game will include this kind of menu system, you will want to start the menu in the main activity thread. You can then let the menu spawn the game thread when the player chooses to start the game. The solutions presented in this chapter assume that you will be launching the game's splash screen(s) in the main activity thread, not the game thread.

CHAPTER 2: Loading an Image Listing 2-9. draw() (OpenGL ES 1) ... public class SBGSplash { ... GL_CULL_FACE); } public SBGSplash() { ... } public void loadTexture(GL10 gl,int texture, Context context) { ... } } Listing 2-10. draw() (OpenGL ES 2/3) public class SBGSplash { ... glDisableVertexAttribArray(mPositionHandle); } public SBGSplash() { ... } public void loadTexture(GL10 gl,int texture, Context context) { ... } } The draw() method is going to be called every time you want to draw this image to the screen, as opposed to the loadTexture() method, which will only be called when you initialize the game.

Fear not. If you are having problems creating a working menu screen for your game, this chapter should be able to help you out. In this chapter, you will find solutions for creating a two-button menu screen, wiring the buttons on said menu screen to start and exit the game, and many more problems that could arise while you create a menu. The first solution will give you a proper, two-button menu screen for your game. 1 Create a Two-Button Menu Screen Problem Your game needs a menu screen for presenting options to the player.

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A multidirectional and multifunctional gateway between GIS and hydrodynamic models by Lichy C.


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